using System.Collections; using System.Collections.Generic; using UnityEngine; public class Parallax : MonoBehaviour { public float relativeSpeed; public float relativeSpeedTwo; public Transform objectToFollow; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { Vector3 nextPosition = transform.position; nextPosition.x = -objectToFollow.position.x * relativeSpeed; nextPosition.y = -objectToFollow.position.y * relativeSpeedTwo; transform.position = nextPosition; } }